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http://redwolf.ws/wiki/api.php?action=feedcontributions&user=STrRedWolf&feedformat=atom CMPLWiki - User contributions [en] 2024-04-20T07:39:37Z User contributions MediaWiki 1.27.0 http://redwolf.ws/wiki/index.php?title=MediaWiki:Spambot_username&diff=1575 MediaWiki:Spambot username 2016-08-20T20:39:00Z <p>STrRedWolf: </p> <hr /> <div>Spambot</div> STrRedWolf http://redwolf.ws/wiki/index.php?title=MediaWiki:Spambot_username&diff=1574 MediaWiki:Spambot username 2016-08-20T20:27:57Z <p>STrRedWolf: Created page with &quot;STrRedWolf&quot;</p> <hr /> <div>STrRedWolf</div> STrRedWolf http://redwolf.ws/wiki/index.php?title=MediaWiki:Spam-blacklist&diff=1573 MediaWiki:Spam-blacklist 2014-05-17T14:25:49Z <p>STrRedWolf: Created page with &quot; #&lt;!-- leave this line exactly as it is --&gt; &lt;pre&gt; # External URLs matching this list will be blocked when added to a page. # This list affects only this wiki; refer also to th...&quot;</p> <hr /> <div>http://norskxycasino.com/</div> STrRedWolf http://redwolf.ws/wiki/index.php?title=MediaWiki:Email-blacklist&diff=1361 MediaWiki:Email-blacklist 2014-05-07T00:22:24Z <p>STrRedWolf: </p> <hr /> <div> #&lt;!-- leave this line exactly as it is --&gt; &lt;pre&gt;<br /> # Email addresses matching this list will be blocked from registering or sending emails<br /> # This list affects only this wiki; refer also to the global blacklist.<br /> # For documentation see https://www.mediawiki.org/wiki/Extension:SpamBlacklist<br /> #<br /> # Syntax is as follows:<br /> # * Everything from a &quot;#&quot; character to the end of the line is a comment<br /> # * Every non-blank line is a regex fragment which will only match hosts inside email addresses<br /> <br /> #&lt;/pre&gt; &lt;!-- leave this line exactly as it is --&gt;<br /> <br /> # kinefi.pl is always full.<br /> kinefi.pl<br /> <br /> # Junk domains<br /> bestmonitorforgaming.com</div> STrRedWolf http://redwolf.ws/wiki/index.php?title=MediaWiki:Email-blacklist&diff=1360 MediaWiki:Email-blacklist 2014-05-07T00:19:49Z <p>STrRedWolf: </p> <hr /> <div> #&lt;!-- leave this line exactly as it is --&gt; &lt;pre&gt;<br /> # Email addresses matching this list will be blocked from registering or sending emails<br /> # This list affects only this wiki; refer also to the global blacklist.<br /> # For documentation see https://www.mediawiki.org/wiki/Extension:SpamBlacklist<br /> #<br /> # Syntax is as follows:<br /> # * Everything from a &quot;#&quot; character to the end of the line is a comment<br /> # * Every non-blank line is a regex fragment which will only match hosts inside email addresses<br /> <br /> #&lt;/pre&gt; &lt;!-- leave this line exactly as it is --&gt;<br /> <br /> # kinefi.pl is always full.<br /> kinefi.pl</div> STrRedWolf http://redwolf.ws/wiki/index.php?title=MediaWiki:Email-blacklist&diff=1359 MediaWiki:Email-blacklist 2014-05-07T00:19:16Z <p>STrRedWolf: Created page with &quot; #&lt;!-- leave this line exactly as it is --&gt; &lt;pre&gt; # Email addresses matching this list will be blocked from registering or sending emails # This list affects only this wiki; r...&quot;</p> <hr /> <div> #&lt;!-- leave this line exactly as it is --&gt; &lt;pre&gt;<br /> # Email addresses matching this list will be blocked from registering or sending emails<br /> # This list affects only this wiki; refer also to the global blacklist.<br /> # For documentation see https://www.mediawiki.org/wiki/Extension:SpamBlacklist<br /> #<br /> # Syntax is as follows:<br /> # * Everything from a &quot;#&quot; character to the end of the line is a comment<br /> # * Every non-blank line is a regex fragment which will only match hosts inside email addresses<br /> <br /> #&lt;/pre&gt; &lt;!-- leave this line exactly as it is --&gt;<br /> <br /> # kinefi.pl is always full.<br /> kinefi.pl</div> STrRedWolf http://redwolf.ws/wiki/index.php?title=Canmephian_Religion&diff=1283 Canmephian Religion 2014-04-21T01:32:52Z <p>STrRedWolf: /* Churches */</p> <hr /> <div>&#039;&#039;&#039;edited by WolfSkunk Shotgun, Admiral(ret), CMGC&#039;&#039;&#039;<br /> <br /> I thought I would make things clear with what WolfSkunk RedWolf has done with hir origional documents, with our religion and how it ties into our daily lives. This is my first chance at HTML, so hold on tight... <br /> <br /> =The main stream -- God is still sleeping=<br /> <br /> The main stream of theology amoung us WolfSkunks is that, well, we don&#039;t have any proof that God is behind everything, pulling the strings. We have science that explains everything, and those that can&#039;t be explained are under investigation. Aliens unlike you of Sol 3 or Furry HomeWorld? Yes, we have had sightings, but they are under, at least passive, investigation. But I digress.<br /> <br /> However, a majority of us are not agnostic or atheistic. We do belive in God. We just fear when Shi wakes up.<br /> <br /> Since science has not yet discovered what caused the Big Bang which made our worlds, a main theory which forms this religion has been taught to our children from our Golden Age. The theory goes like this: In the begining of WolfSkunk history, it was dark. Completely dark. So dark, only God could sleep. And of course, Shi was asleep.<br /> <br /> Suddenly God&#039;s alarm clock goes off. God attempts to hit the snooze button, but since light hasn&#039;t been created, attempts several times. Shi finally hits a button. Unfortunately, it&#039;s the button for the detonator on a massively dense amount of mass -- causing the big bang. Now enlightened, God realizes what Shi&#039;s done, swears an obsenity, disarms the clock and goes back to bed.<br /> <br /> From there science picks up the story.<br /> <br /> Alot of logical conclusions can be made with this theory, and it makes more sence than what... well, I must say, the base Christian belief system from Sol 3&#039;s Vatican. Didn&#039;t the Scopes Monkey Trial disprove that concept nicely? But I digress again.<br /> <br /> =God, in quotes=<br /> <br /> Belive it or not, we do mention God in everyday life. However, we really can&#039;t quote Hir. Like your Jewish faith, we quote some of our trend-setting Rabbi&#039;s (or Fathers, they&#039;re interchangable here).<br /> <br /> * &quot;Do not call apon Hir, for Shi will not hear you. Shi is still sleeping.&quot; &#039;&#039;- WolfSkunk Himmel&#039;&#039;<br /> <br /> * &quot;You? Directly created by God? Shi hasn&#039;t woken up yet! Shi would have to wake up, travel here, build you, give you instincts, and then leave for bed; but we all know Shi didn&#039;t set hir clock.&quot; &#039;&#039;- WolfSkunk Shammae&#039;&#039;<br /> <br /> * &quot;Some Observer scientist joked that cosmic strings were strands of God&#039;s hair. That, if taken seriously, means hir hair stylist is very messy. But there was no other person besides God in the begining! So those strings are very long for all this time, and we don&#039;t know which end to go to. I doubt if we pull one, Shi&#039;ll wake up.&quot; &#039;&#039;- Judge WolfSkunk CrickLade&#039;&#039;<br /> <br /> * &quot;GOD?!? God doesn&#039;t care about you! How can Shi? Shi never met you! Shi&#039;s still sleeping since the Big Bang! Everyone knows about it! You are highly mistaken if you belive Shi is awake.&quot; &#039;&#039;- WolfSkunk Shammae&#039;&#039;<br /> <br /> * &quot;God&#039;s breast size? Flat. Shi&#039;s that old.&quot; &#039;&#039;- WolfSkunk Shammae&#039;&#039;<br /> <br /> * &quot;Never mention God to a WolfSkunk, especially when Shi does something other than sleeping. Every WolfSkunk knows Shi&#039;s still asleep. You don&#039;t want to be debunked. It&#039;s too himiliating. WolfSkunk Jesus did a better job, but logic kept getting in the way.&quot; &#039;&#039;- SputWolfSkunk 88&#039;&#039;<br /> <br /> * &quot;Other Gods? Nope, the closest would be Oracles. We think Bob may be one.&quot; &#039;&#039;- SputWolfSkunk 4&#039;&#039;<br /> <br /> * &quot;Oh God, RedWolf&#039;s a superhero.&quot; &#039;&#039;- Judge WolfSkunk CrickLade&#039;&#039;<br /> <br /> * &quot;It&#039;s not when God wakes up, is what Shi does afterward is what we fear.&quot; &#039;&#039;- WolfSkunk Himmel&#039;&#039;<br /> <br /> * &quot;Year 2K? Nah. God overslept Y1K, and the dark ages happened anyway.&quot;&#039;&#039;- WolfSkunk Himmel&#039;&#039;<br /> <br /> * &quot;Microsoft products have been used to scare young kids into beliving that there is a God.&quot; &#039;&#039;- WolfSkunk Laerties&#039;&#039;<br /> <br /> * &quot;A Miricle? By God? Come on, shi&#039;d not awake yet. Besides, it was still possible for that to happen, but highly improbable. Just think, it&#039;s like hitting the jackpot!&quot; &#039;&#039;- WolfSkunk Hawking, after reconstruction surgery&#039;&#039;<br /> <br /> =Churches=<br /> <br /> Yep, we have Churches, and branches of thought. A lot of WolfSkunks have different beliefs on top of the main stream, and for that, there are different churches. The main one, the base, is the Church of the Sleeping God, which follows the faith purely. There is also a Church of the Lady of the All Night Tool, popular with students, offering help not only with religious matters but with schoolwork, and provides crash space; the Church of the Probing Eye, popular with Observers and Detectives, although a few judges do come in, doing geneological searches; and the Church of the Helping Hands, which aids Nurses, Nalis, Kitsumes, and Breeders, as well with some of the rarer mutations -- what you would call &quot;MultiFurs.&quot;<br /> <br /> The role of the church is not that of pushing one belief. It is of seeing things in a different light. It is not of opinions (Rabbis make it a point to be non-aligning), but of hinting at different ways. Almost all the sermons leave with a question unanswered, but with clues to help find out what the answer is. You might say it&#039;s &quot;divine inspiration,&quot; but we call it &quot;information sharing.&quot;<br /> <br /> Parishoners are welcome to speak for a sermon. RedWolf did one, and was so good, shi was confused as to being a Rabbi! Rabbi Groat had a good laugh with that one.<br /> <br /> == Alternate views from various churches ==<br /> <br /> * The &#039;&#039;&#039;Church of the Lady of the All Night Tool&#039;&#039;&#039; espouses the belief that God was not sleeping before setting off the Big Bang, but that Shi partied for six days and pulled an all-nighter, creating and setting off the Big Bang, before collapsing in bed. The church thus sponsors research into the most epically effective hangover cure, because when Shi wakes up, Shi&#039;s going to need it.<br /> <br /> =Atheism, Buddist, and Agnostic Faiths=<br /> <br /> I did mention that most of our race belive in a God. It would do the remainder injustice to not recognize them.<br /> <br /> Atheists, as you guessed, don&#039;t belive in God. This is well understood because, well, we can&#039;t prove hir existance. It is under investigation, however, but Atheists deny the theory. This is a minor point, so they get along well.<br /> <br /> Buddists also do not belive in God, but realise that too much extreemism tains the &#039;soul&#039; or moral center of the fur. They belive heavily into moderation in all aspects, including sex. <br /> <br /> Agnostics do belive in the *possibilty* of a God, and wait for the results to come in. They are more receptive to other ideals and represent the in-the-middle road of religion. A few have formed the Church of the Waiting Canmephian, which carries on the same roles but emphazises the possibilties. A more rounded group, I do say.</div> STrRedWolf http://redwolf.ws/wiki/index.php?title=Physignathus_Tigris&diff=1094 Physignathus Tigris 2014-01-26T22:19:30Z <p>STrRedWolf: Created page with &quot;Physignathus Tigris is the species name for Canmephian Drygers. * [http://en.wikipedia.org/wiki/Physignathus Physignathus] for two species of Austrailian lizards, or water dr...&quot;</p> <hr /> <div>Physignathus Tigris is the species name for Canmephian Drygers.<br /> <br /> * [http://en.wikipedia.org/wiki/Physignathus Physignathus] for two species of Austrailian lizards, or water dragons (the &quot;Dr&quot;)<br /> * [http://en.wikipedia.org/wiki/Tiger Tigris] for tiger, Panthera tigris (the &quot;yger&quot;).</div> STrRedWolf http://redwolf.ws/wiki/index.php?title=Canis_Mephit&diff=1093 Canis Mephit 2014-01-26T22:16:28Z <p>STrRedWolf: Created page with &quot;Canis Mephit is the species name for Wolfskunks. It comes from: * [http://en.wikipedia.org/wiki/Canis Canis] from the canine Earth species * [http://en.wikipedia.org/wiki/Sk...&quot;</p> <hr /> <div>Canis Mephit is the species name for Wolfskunks. It comes from:<br /> <br /> * [http://en.wikipedia.org/wiki/Canis Canis] from the canine Earth species<br /> * [http://en.wikipedia.org/wiki/Skunk#Classification Mephit] from the striped skunk Earth species, shorted from mephitis.</div> STrRedWolf http://redwolf.ws/wiki/index.php?title=Canmephian_Anatomy&diff=1091 Canmephian Anatomy 2014-01-26T22:11:13Z <p>STrRedWolf: Adjusted species names.</p> <hr /> <div>Most of Canmeph 2&#039;s native residents are one of two species:<br /> <br /> * WolfSkunk ([[Canis Mephit]])<br /> * Dryger ([[Physignathus Tigris]])<br /> <br /> This document covers the medical anatomy and morphology between the two species. There are a lot of similarities, and a lot of differences. We may come off as rule-based, but we&#039;re simply observing the rules.<br /> <br /> =Terminology=<br /> <br /> The use of &quot;race&quot; in terms of differentiating between groups is deprecated. The correct terms are &quot;breed&quot; and &quot;class.&quot; As the latter is more common, we will use that term. We also shorten &quot;hermaphrodite&quot; to &quot;herm,&quot; as such are very common. We use the classification of &quot;ideal hermaphrodites&quot; to represent herms.<br /> <br /> Measurements follow standard foot-inch rule for body measurements, and match those of Sol 3. If you&#039;re from there, you&#039;ll have no problems following.<br /> <br /> =Basic Anatomy: the Default class Canmephian=<br /> <br /> Commonly, a basic WolfSkunk or Dryger stands between 9&#039; to 12&#039; tall on digitigrade legs, strong enough to hold the massiveness of both species. Each hand has five fingers, including a duplicated ring finger, and a single thumb. Both also have two hearts which beat in synchronous fashion, helping blood flow.<br /> <br /> WolfSkunks themselves have only one gender, herm. This is a combination of male and female genitalia, similar to that of Chakats. However, since they are standing upright, an external scrotum is necessary. To accommodate, the male genitalia is arranged to be higher than in an ordinary (Dryger or human) male. In addition, WolfSkunks may have ether finely balanced hormones, or more likely (and lately) hormones which &quot;overlay&quot; and do not interfere with each other. WolfSkunks who fall under the latter are called Second Generation WolfSkunks. They have the interesting ability to truly &quot;send and receive,&quot; and feel it all. None the less, neither the breasts nor the penii nor the scrotum are affected.<br /> <br /> Drygers have three genders: male, female, and herm. Dryger herms differ only slightly from WolfSkunks, so we will not duplicate much of the information. Dryger males and herms however have what could be described as a &quot;tailcock&quot; or tail which ends with a completely sheathed penis. Dryger females and herms also have a dual bust -- they have two rows of breasts.<br /> <br /> A rare fourth Dryger gender and second WolfSkunk gender, a neuter, or natural eunuch, has been known to exist and sometimes is given birth at the same rate as a [[Breeder]] WolfSkunk. This gender has no external genitalia and has other hormones that regulate growth and (non)sexual nature. Eunuchs also, like male and herm Drygers, have the tailcock so elimination of liquid waste is possible. Eunuchs are shown to be very toned, and because of their sexless anatomy are able to walk nude in public w/o legal ramifications.<br /> <br /> Drygers may have more than one tail, and rarely, WolfSkunks more than three. Sometimes, for reward of an extraordinary deed, a group of priests would confer and bestow extra tails onto a Canmephian - usually given in even numbers so the fur would always have an odd number of tails. The Canmephian need not be near the priests to receive them -- in one case WolfSkunk RedWolf was on Sol 3, and has hir tailcount increased to fifteen, to hir shock and surprise.<br /> <br /> ==Inflation==<br /> <br /> Almost all WolfSkunks, and some Drygers who have gone through an enabling procedure, have the ability to inflate their breasts, penii, and scrotum. This has a subtle effect on society, which is not covered here. However, needless to say, caution is taken with inflation.<br /> <br /> Usually, air and water are used in inflation. Recently, a benign protine-based gel/foam has been introduced by WolfSkunk [[Johnson]] with WolfSkunk [[RedWolf]]&#039;s aid... and it&#039;s getting quite the attention for having the right weight-to-volume distribution. Permanent expansion can be done with ether a special protien/nutrient solution, or its gel version, introduced by WolfSkunk [[Occlan]].<br /> <br /> Breasts and testicles inflate with microscopic pockets, creating a foam-like expansion. Depending on the deflated size, drastic (and sometimes dramatic) effects can occur. The penis is double-bladdered, though, with dedicated pockets for blood and a main &quot;cavern&#039;. This cavern is criss-crossed with muscle strands for deflation, and vital areas are additionally protected. This prevents most cases of blood loss, while enforcing a &quot;length over width&quot; policy on inflation. To aid with both semen and urine ejection, the urinary canal is constructed partially like an aorta, which can contract and push. We call this the &quot;urinary pump.&quot;<br /> <br /> Permanently expanding the penis does have some conditions. At a certain point, natural erectile ability is lost, usually by the time the head of the deflated penis is hanging near the paws of a standing Canmephian. On Taurs, this restriction is around two to three times the lower body&#039;s length.<br /> <br /> To allow expansion to be easily performed, the skin of the breasts, penii, and scrotum are a &quot;bio-latex&quot;, which can stretch to accommodate the expansion. Inflation is performed by pumping air, fluid, or gel in through the inflation canals. The canal openings are the belly button for the breasts, and the vagina for both the cock and balls in a herm. Male Drygers who become inflatable pair off at the belly button.<br /> <br /> To aid with inflation, several micropumps are commonly implanted in the inflation canals. These are controlled by either the person&#039;s InfoStick or GlobalComm PDA. Both communicate with the micropumps to maintain the proper pressure for the correct size a person wants.<br /> <br /> ==Sex and Reproduction==<br /> <br /> The WolfSkunk and Dryger gestation period is between six to nine months. Early births are very rare. &quot;C-sections&quot; or surgical removal of a baby is uncommon due to the muscular holding of the pelvis. During birthing, the pelvis expands to ease birth. <br /> <br /> Baby Canmephians, called &quot;cubs&quot; or &quot;kits&quot;, are generically called &quot;fuzzballs&quot; for obvious reasons until their natural fur grows out in a few weeks. Cubs/Kits slowly grow to about 6&#039;, when they hold until their teenage years. During that time, the popular &quot;growth spurt&quot; happens, usually ending at age 17. However, some Canmephians have it delayed and shortened, such that the growth is drastically accelerated and very painful for the affected person. These furs are called &quot;late bloomers.&quot;<br /> <br /> =Breeds/Classes=<br /> <br /> &quot;It&#039;s not all cheese and wine.&quot; &#039;&#039;--WS Charles III (old Brit WS Monarch)&#039;&#039;<br /> <br /> In addition to the Default class of WolfSkunks and Drygers, there are many more. There are several base classes and many more mixed classes.<br /> <br /> NOTE ABOUT CLASSES AND JOBS: There is no law preventing any class from taking a field divergent from their usual course. This is observed behavior. Some classes are too enthusiastic that all take their field.<br /> <br /> Common to WolfSkunks and Drygers are these classes:<br /> <br /> *[[Taur]]<br /> *[[Nali]]<br /> *[[Detective]]<br /> *[[Agent]]<br /> *[[Polymorph]]<br /> *[[Conjoined]]<br /> *[[Observer]]<br /> <br /> More common to WolfSkunks (due to Cobrawolf meddling) are:<br /> <br /> *[[Breeder]]<br /> *[[Kitsume]]<br /> *[[Nurse]]<br /> <br /> =Mixed Classes=<br /> Some mutations can be mixed together, creating different classes of WolfSkunks, Drygers, or even mixed DrygerSkunks.<br /> <br /> *[[Philosopher]]<br /> *[[Oracle]]<br /> *[[Arbitor]]<br /> *[[Bond]]<br /> *[[Sput]]<br /> *[[Surgeon]]<br /> *[[Explorer]]<br /> *[[Locator]]<br /> <br /> =Two-Headed Classes=<br /> Unlike the [[Conjoined]] class, these classes follow the philosophy of &quot;one body, one mind.&quot; A central brain located in their chest controls their entire body and contains their personality, while supplemental brains in each head provide additional processing power. However, there are cases of schizophrenia which split the personality. Mild schizophrenia is controllable and treatable, but extreme schizophrenia can only be dealt with by reclassifying the affected fur as a [[Conjoined]] class Canmephian.<br /> <br /> *[[Historian]]<br /> *[[Researcher]] -- Two headed Drygers used to be call Dual Drygers.<br /> *[[Artistan]]<br /> <br /> =Common Differences=<br /> <br /> &#039;&#039;&#039;Tail length&#039;&#039;&#039;<br /> Tail length is constant once the Canmephian reaches puberty. For Drygers, it is more than their leg length, but only slightly. For WolfSkunks, it is between two-thirds to twice their entire body length.<br /> <br /> &#039;&#039;&#039;Striping Variations&#039;&#039;&#039;<br /> WolfSkunks may have a lack of stripes or even tiger striping. Dryger fur variations run the gammut of feline fur patterns.<br /> <br /> =Minor Mutations (Modifiers to the Class)=<br /> Some slight modifications do occur, and most accommodations are made. Some are a hindrance, while other helpful.<br /> <br /> Common mutations are:<br /> *[[Extra Fingers]]<br /> *[[Headtail]]<br /> *[[Ferret]]/[[Draconic]]<br /> *[[Leg Length]]<br /> *[[Polyorchid]]<br /> *[[Prehensile Penis]]<br /> *[[Hentai]]<br /> *[[Naga]]/[[Serpentine]]<br /> *[[Thype]]<br /> *[[Reticence]]<br /> *[[TPK Active]]<br /> <br /> WolfSkunk only mutations are:<br /> *[[Inflation defect]]<br /> *[[Additional breasts]]<br /> *[[Overactive Ureathal Pump]]<br /> <br /> Dryger only mutations are:<br /> *[[Triplet]]<br /> <br /> Rare (sometimes deadly) mutations are:<br /> *[[Hormornal Overendowment]]<br /> *[[Winger]]<br /> *[[Nipplecock]]</div> STrRedWolf http://redwolf.ws/wiki/index.php?title=Main_Page&diff=418 Main Page 2014-01-11T16:59:08Z <p>STrRedWolf: Major site move and update</p> <hr /> <div>{| style=&quot;width: 100%; text-align: center;&quot;<br /> |+ style=&quot;font-size: 200%;&quot; | &#039;&#039;&#039;Welcome to the Canmephian Public Library&#039;&#039;&#039;<br /> |-<br /> | Limited access granted to: IP4 connection through Sol 3 gateway @ Sol 3 Embassy<br /> |}<br /> <br /> <br /> Hello from Canmeph 2! Welcome welcome! We hope you enjoy your stay among the stacks here at the Canmephian Public Library (CMPL). We are a 100% digital library with paper backups and a tie-in with the local bookstores. If you find yourself wanting to buy the book in digital form, let us know -- we&#039;ll apply your late fees to your purchase.<br /> <br /> {| class=&quot;wikitable&quot; style=&quot;width: 100%; margin:4px 0 0 0; text-align: center;&quot;<br /> |+ style=&quot;font-size: larger;&quot; | Cultures in the Canmephian Universe<br /> |- <br /> | [[Native Canmephians|WolfSkunks/Drygers]] || [[CobraWolves]] || BoaWolves || [[Ferrox|Canmephian Ferroxen]]<br /> |-<br /> | colspan=&quot;2&quot; | [[Notable furs]]<br /> | colspan=&quot;2&quot; | [[FAQ|Universe FAQ]]<br /> |}<br /> <br /> {| class=&quot;wikitable&quot; style=&quot;width: 100%; margin:4px 0 0 0; text-align: center;&quot;<br /> |+ style=&quot;font-size: larger;&quot; | Cultures outside the Canmephian Universe<br /> |- <br /> |}<br /> <br /> == Updates ==<br /> * We&#039;ve moved to our new colocated host, under the redwolf.ws domain!<br /> * Spammers! Maryland law is still in effect. Here&#039;s how to [[Filter Addresses]] with domains that belong to Maryland consumers.<br /> <br /> == A Note to CanmephWiki Writers and Editors ==<br /> <br /> The CanmephWiki concentrates around the Canmephian universe present in [http://www.stalag99.net Stalag &#039;99]. While the wiki is publicly modifiable (w/account), please restrict yourself to the Canmephian universe. Spam is not tolerated.</div> STrRedWolf http://redwolf.ws/wiki/index.php?title=Main_Page&diff=417 Main Page 2014-01-11T16:11:13Z <p>STrRedWolf: </p> <hr /> <div>&lt;div style=&quot;text-align:center;&quot;&gt;&lt;span style=&quot;font-size:150%;&quot;&gt;&#039;&#039;&#039;Welcome to the Canmephian Public Library&#039;&#039;&#039;&amp;nbsp;&lt;/span&gt;&lt;br /&gt;<br /> Limited access granted to: IP4 connection through Sol 3 gateway @ Sol 3 Embassy<br /> &lt;/div&gt;&lt;br /&gt;<br /> <br /> Hello from Canmeph 2! Welcome welcome! We hope you enjoy your stay among the stacks here at the Canmephian Public Library (CMPL). We are a 100% digital library with paper backups and a tie-in with the local bookstores. If you find yourself wanting to buy the book in digital form, let us know -- we&#039;ll apply your late fees to your purchase.<br /> <br /> We&#039;re a bit buzy since changing from Anything to Wikipedia format, but we belive the change is good, especially for those who are documenting our [[:Category:Cultures|various cultures]]. Of course, you may just be intrested in your favorite [[:Category:Notable Furs|celeberty fur]]. We document them here too, although it&#039;s public information.<br /> <br /> Just want to browse the stacks? [[:Category:Categories|Start here]]. Need a FAQ? [[FAQ|We have one here]] with definitions to some terms.<br /> <br /> == Updates ==<br /> * Spammers! Maryland law is still in effect. Here&#039;s how to [[Filter Addresses]] with domains that belong to Maryland consumers.<br /> <br /> == A Note to CanmephWiki Writers and Editors ==<br /> <br /> The CanmephWiki concentrates around the Canmephian universe present in [http://www.stalag99.net Stalag &#039;99]. While the wiki is publically modifiable (w/account), please restrict yourself to the Canmephian universe.</div> STrRedWolf http://redwolf.ws/wiki/index.php?title=Help:Contents&diff=416 Help:Contents 2013-04-20T14:12:54Z <p>STrRedWolf: </p> <hr /> <div>{{H:h|MediaWiki links}}<br /> &lt;small&gt;For other languages see the [[#footer|bottom]] of this page.&lt;/small&gt; <br /> <br /> This is a list of guides and single-topic help files for the [http://www.mediawiki.org MediaWiki software]. It is compiled at [http://meta.wikimedia.org meta.wikimedia.org]. You may wish to [[m:MediaWiki_help_policy|contribute to this project]] and [[help:import help|import this help]] into your site. This page is sorted by user type. This help does not cover site-specific [[conventions]], it is for the software only. Enjoy!<br /> <br /> == Introduction ==<br /> [[Help:Introduction|Detailed Introduction]] | [[Help:Help|Help overview]]<br /> <br /> [http://www.mediawiki.org MediaWiki] is a free software wiki engine licensed under the [http://www.gnu.org/copyleft/gpl.html GNU General Public License]. It is used by [[mw:Sites using MediaWiki|many websites]], including this one.<br /> <br /> == For Installers ==<br /> See [[mw:Category:Installation]]<br /> <br /> == For readers ==<br /> {{Reader_toc}}<br /> == For editors ==<br /> {{editor toc}}<br /> == For moderators ==<br /> {{moderator toc}}<br /> == For administrators ==<br /> {{system admin toc}}<br /> == Appendix ==<br /> #[[Help:ISBN links|ISBN links]]<br /> #[[Help:Common words, searching for which is not possible|Common stop words]]<br /> #[[Help:Keyboard shortcuts|Keyboard shortcuts]]<br /> #[[Help:How to move a wiki to another server|How to move a wiki to another server]]<br /> Miscellany<br /> #[[mw:Sites using MediaWiki|Sites using MediaWiki]]<br /> #[[Browser issues with MediaWiki]]<br /> #[[Page metadata]]<br /> Contact<br /> # irc.freenode.net #mediawiki #wikipedia<br /> # [[w:Wikipedia-L#Technical_issues_mailing_list|Mailing lists]]<br /> # [[MediaWiki feature request and bug report discussion|MediaWiki feature request]]<br /> <br /> ==See also==<br /> * [[w:Wikipedia:Glossary]]<br /> * Check the privacy policy, if any, of the site you use; for Wikimedia: [[Privacy policy]]<br /> * [[wikicities:Category:Help]]<br /> * [[mw:Category:MediaWiki Documentation]]<br /> ** [[mw:Category:PD Help]]<br /> *{{mlmw|Special:Linksearch/meta.wikimedia.org/wiki/Help:||Links from the MediaWiki wiki to the Help namespace here on Meta}} - not complete, requires external link style<br /> *{{mlw|Special:Linksearch/en.wikipedia.org/wiki/Help:||Links from the English Wikipedia to the Help namespace here on Meta}} - not complete, requires external link style or a link produced by {{links-small|w|template|H:mlm}} <br /> <br /> {{h:f|langs=|enname=Contents}}&lt;!--When translating leave this line intact--&gt;</div> STrRedWolf http://redwolf.ws/wiki/index.php?title=User_talk:Fenae&diff=400 User talk:Fenae 2011-10-10T00:56:36Z <p>STrRedWolf: New page: Feel free to add the missing pages, hon! ~~~~~</p> <hr /> <div>Feel free to add the missing pages, hon! 20:56, 9 October 2011 (EDT)</div> STrRedWolf http://redwolf.ws/wiki/index.php?title=Category:Notable_Furs&diff=395 Category:Notable Furs 2011-01-09T14:59:03Z <p>STrRedWolf: Reverted edits by ElaldEllis (Talk); changed back to last version by STrRedWolf</p> <hr /> <div>Many notable furs in Canmephian history are listed here.<br /> <br /> [[Category:Categories]]</div> STrRedWolf http://redwolf.ws/wiki/index.php?title=Why_USB_sucks&diff=394 Why USB sucks 2010-05-11T09:27:43Z <p>STrRedWolf: New page: Here&#039;s my common diatribe against USB. The main thing is USB&#039;s speed. Yeah, USB 2.0 High Speed is 480 Mbit/s. That&#039;s 60 Mbyte/s, right? &#039;&#039;&#039;No. It is 24 Mbyte/s.&#039;&#039;&#039; * First of all, US...</p> <hr /> <div>Here&#039;s my common diatribe against USB. <br /> <br /> The main thing is USB&#039;s speed. Yeah, USB 2.0 High Speed is 480 Mbit/s. That&#039;s 60 Mbyte/s, right?<br /> <br /> &#039;&#039;&#039;No. It is 24 Mbyte/s.&#039;&#039;&#039;<br /> <br /> * First of all, USB&#039;s spec says that each byte is sent with start and stop bits. That means for every 8-bit byte, it takes 10 bits. So that 480 Mbit/s turns into 48 Mbyte/s.<br /> * Second, USB&#039;s spec says it&#039;s not only synchronous, but also each device cannot &quot;interrupt&quot; the bus. The PC must probe each device on a regular basis and handle the transfer. No PC chipset has off-loaded the handling of USB from the CPU. That halves the speed and drags down the CPU to boot, making it 24 Mbyte/s.<br /> <br /> Firewire doesn&#039;t have that latter set of limitations and hits a solid 40 Mbyte/s.</div> STrRedWolf http://redwolf.ws/wiki/index.php?title=User:STrRedWolf&diff=393 User:STrRedWolf 2010-05-11T09:19:56Z <p>STrRedWolf: New page: Why USB sucks</p> <hr /> <div>[[Why USB sucks]]</div> STrRedWolf http://redwolf.ws/wiki/index.php?title=TPK_Active&diff=391 TPK Active 2010-02-09T03:06:07Z <p>STrRedWolf: </p> <hr /> <div>TPK is short for Tele-Pathics and -Kinetics. Furs who are able to read/write minds and be able to move matter with a thought are considered &quot;TPK Active.&quot; Empathy also follows under TPK.<br /> <br /> There is a psudo-logarithmic scale for TPK strength. Each level adds abilities, but the numbers of furs at that level decreases.<br /> <br /> * Level 1 furs can only detect TPK activity. They are considered Sniffers.<br /> <br /> * Level 2 furs can detect TPK activity, read &quot;unencripted&quot; or &quot;public&quot; Telepathic messages, and &quot;write&quot; or &quot;broadcast&quot; them.<br /> <br /> Furs starting at level 3 can block psychic &quot;attacks&quot; or constant intrusions. The stronger they are, the longer they can sustain the attack.<br /> <br /> * Level 3 furs can do pinpoint (person to person) &quot;private&quot; messages. <br /> <br /> * Level 4 furs can locate objects using telekinetics within a limited range.<br /> <br /> * Level 5 furs can apply a force to those objects within a limited range, but can locate objects over a larger range.<br /> <br /> * Level 6 furs can apply force to objects with a large range, and shield objects (including themselves) so no harm can get them. They can also vibrate the air around them in small pockets, producing an out-of-body voice.<br /> <br /> * Level 7 furs can concentrate at multiple objects at once, while holding intelligent conversation. These furs can fly. For fun, they produce their own echo.<br /> <br /> * Level 8 furs can enter a persons mind and rewrite it. All Level 8 and above furs are required by law to enter the medical fields. Level 8&#039;s however start to &quot;hear&quot; a very low background telepathic &quot;hum&quot;. Some level 8&#039;s have a remote viewing capability, but it is considered unreliable.<br /> <br /> * Level 9 furs can fully enter another fur&#039;s body, seizing control, leaving their own body in a coma-like state, and re-entering it. Level 9&#039;s also have a reliable remote viewing capability. Level 9&#039;s have a &quot;louder&quot; background telepathic &quot;hum&quot; that requires training and concentration to block. Level 9&#039;s can also privately hold multiple telepathic conversations, and with training enter into a Level 10&#039;s mind. Only Dr. [[Mikail Markov]] has tested at level 9.<br /> <br /> * Level 10 furs can split their focus, implanting copies of themselves into others, while retaining control of their own body and abilities. A Level 9 with training can safely read a Level 10 without going through a &quot;proxy crystal&quot; (used for everyone else&#039;s protection and required by law to be worn by the Level 10 fur) -- a Level 10 looks like multiple Level 9&#039;s. Only Polymorphic Level 10&#039;s can overcome the telepathic &quot;hum&quot; by inverting half the hum, canceling it out; non-polymorphic Level 10&#039;s quickly go insane over the increased &quot;hum&quot; depending on how many furs the Level 10 can handle at once (thus the designation Level 10-x, where X is the number of furs that can be handled). WolfSkunk [[RedWolf]] is at least a Level 10-I (where I stands for Infinite).<br /> <br /> * Furs over a Level 10 are theorized to be demigods or seraphs, with the ability to change the quantum brane with the full capability to control the programming of the universe. They can handle the hum like it was multiple conversations and they were clones monitoring each one. Much debate as to what should be a proper response to a seraph.<br /> <br /> = Resistence Time Measurements =<br /> <br /> Measuements were taken by having a Level 8 fur psychically attack up to 16 furs, one at a time, in closed sessions. The break-through indicator was to have the fur stand up and say &quot;something&quot; in German. Level 6&#039;s and above were confined to quarters while the attack was underway.<br /> <br /> * Levels 1 and 2: None (no ability)<br /> * Level 3: Minutes<br /> * Level 4: Up to one hour<br /> * Level 5: Up to four hours<br /> * Level 6: Up to half a day<br /> * Level 7: Up to a day and a half.<br /> * Level 8: Up to a week.<br /> * Level 9: Up to a month (reported, not tested -- end time was reported when subject [[Mikail Markov]] found the attacker and throttled her.)*<br /> * Level 10: Theorized to be up to a year, although may be more. No test has been performed.*<br /> <br /> (* There are only one of each level so far, so testing was not done. When more are born, tested, and trained, data will be discovered to adjust these figures.)</div> STrRedWolf http://redwolf.ws/wiki/index.php?title=Canmephian_Customs&diff=390 Canmephian Customs 2010-02-09T02:47:21Z <p>STrRedWolf: /* WolfSkunk Base Classes */</p> <hr /> <div>&lt;div align=&quot;center&quot;&gt;&lt;font size=+2&gt;&#039;&#039;&#039;A guide to Canmephian culture&#039;&#039;&#039;&lt;/font&gt;&lt;/div&gt;<br /> <br /> Welcome to Canmeph 2! We hope you enjoy your stay. This document is to get<br /> you at least familiar with the Canmephian people and it&#039;s culture. We hope<br /> you keep an open mind, because you may regard us as &quot;not normal&quot;. Normal is<br /> relative, and we suggest you relax such a notion.<br /> <br /> = AMERICA: SEND US YOUR LAWYERS =<br /> According to what you told the Customs agent, we&#039;ve tailored this guide to<br /> you. This is our USA, Sol 3 edition of the guide. We&#039;re making comparative<br /> references to your government in this edition. If you would like to see the<br /> different editions, you can go to our web site at any public information<br /> kiosk or via a GlobalComm device (think PDA and video cell phone in one).<br /> (We&#039;d like to thank Admiral WolfSkunk RedWolf for most of the information<br /> used in making this edition).<br /> <br /> =Your rights=<br /> <br /> While the government here is similar to the United States federal<br /> government, you need to know the differences between here and there. Your<br /> rights are &quot;enumerated&quot; in the main Planetary Consitution, a virtual<br /> contract between the government and the people.<br /> <br /> * You have the freedom of responsible speech. (1st enumeration)&lt;BR&gt;&lt;BR&gt;<br /> If you take responsibility for your words, you cannot be touched by the<br /> government. Your opinion is your own, and is respected. But speech<br /> resulting in violence is not protected, for it is generally irresponsible. <br /> This is similar to your current right of free speech, but is more codified.<br /> <br /> * You have the freedom of responsible press. (1st enumeration)&lt;BR&gt;&lt;BR&gt;<br /> If you go beyond taking responsibility for your words and provide proof, then<br /> it is considered responsible press and cannot be restricted by the<br /> government. This has caused more than a fair share of upheavals in the<br /> Canmephian government, we can tell you that! Corruption is rooted out<br /> fairly elegantly, and keeps our politicians in line.<br /> <br /> * You have the freedom of peaceful assembly. (1st enumeration)&lt;BR&gt;&lt;BR&gt;<br /> You may assemble to discuss, to plan a peaceful protest, to peacefully<br /> protest, to practice, or to just have fun. But when it turns violent, the<br /> resulting injuries are inexcusable.<br /> <br /> * You have the freedom of responsible religion. (1st enumeration)&lt;BR&gt;&lt;BR&gt;<br /> You may assemble to preach and practice any religion, as long as it does not<br /> violate any reasonable law. Approval is implied unless recorded by the<br /> courts.&lt;BR&gt;&lt;BR&gt;<br /> &#039;&#039;&#039;Example:&#039;&#039;&#039; A religion performs human sacrifice as part of it&#039;s faith. This violates the murder statues, and thus would invalidate the practice when the murder trial is in effect. The intent is to murder.&lt;BR&gt;&lt;BR&gt;<br /> &#039;&#039;&#039;Example:&#039;&#039;&#039; A religion, as part of it&#039;s faith, optionally fasts every seventh day in an effort to cleanse the soul. A death results during a fast. The religion cannot be touched -- the intent is not to murder.<br /> <br /> * You *DO NOT* have the freedom to &quot;bear arms&quot; or create militias.<br /> (was 2nd enumeration, removed by the 1st amendment)&lt;BR&gt;&lt;BR&gt;<br /> The second enumeration was badly written to be wildly interpreted, and was<br /> removed by the 1st Amendment to the Constitution. The 1st amendment gives<br /> the government the right to regulate weaponry (including hand guns/pistols,<br /> rifles, etc) and weapons training.<br /> <br /> * You must recognize your fifth enumeration &quot;Miranda&quot; rights.<br /> (2nd amendment and the Miranda Act of 5502)&lt;BR&gt;&lt;BR&gt;<br /> When arrested, you will be told your fifth enumeration rights. If you do<br /> not understand them, you will be told an extended version. If you *still*<br /> do not understand them, you will be taken to a holding center where<br /> psychiatrists and teachers will ask you &quot;Why don&#039;t you understand them?&quot;<br /> During the time of your custody to help you understand, you cannot be<br /> quizzed by law enforcement.&lt;BR&gt;&lt;BR&gt;<br /> These rights are: When arrested, you may remain silent. Should you break<br /> your silence, anything you say can be used in a court of law. You may<br /> &quot;plead the fifth&quot; -- you may choose not to incriminate yourself.<br /> <br /> * You &#039;&#039;must&#039;&#039; be represented by a lawyer. One will be provided if you can&#039;t<br /> afford one of your choice.&lt;BR&gt;&lt;BR&gt;<br /> All Canmephians realize that specialization is necessary for society to<br /> continue. A lawyer is a law specialist, and has a minimal amount of<br /> resources to help your case. You still have control over your case,<br /> however.<br /> <br /> =&#039;&#039;&#039;Common laws&#039;&#039;&#039;=<br /> <br /> <br /> A few laws may help out:<br /> <br /> * Religious harassment is banned. You may not involuntary convert or force<br /> a discussion of religious matters, no matter what the religion is. (If all<br /> parties agree to have a debate over the issues, then it is completely<br /> voluntary)<br /> * You may not commit murder. Exceptions are limited, usually for<br /> self-protection or safety of the community at large when warranted.<br /> * You may not send unsolicited commercial e-mail. Offenders may be sued<br /> for $500 per incident. No matter what court you are in, any judgment<br /> against the offenders is entered into the court records. Repeat offenders<br /> are clued in, while hard-core offenders are declared mentally unstable for<br /> society and put to death.<br /> * You may not commit terrorism under penalty of death. Conspiracy to commit<br /> terrorism is also a death penalty case, but the bar of proof is raised.<br /> <br /> =&#039;&#039;&#039;The Natives&#039;&#039;&#039;=<br /> <br /> Now that you know the laws, it&#039;s time to meet the natives. But first, a bit<br /> of semantics.<br /> <br /> There is no &#039;race&#039; here, in terms of black/latino/asian/white race. We do<br /> not apply that word to what is technically differences in genetic sequences. <br /> They&#039;re &#039;breeds&#039; technically, but commonly they&#039;re &#039;classes&#039;. We&#039;ll use<br /> &#039;class&#039; in this term.<br /> <br /> Native Canmephians are one of four genders: male, female, hermaphrodite<br /> (or herm for short), or neuter. They are also one of three species: WolfSkunk,<br /> Dryger, or [[BoaWolf]]. Crossbreeding does occur, for example creating DrygerSkunks. WolfSkunks (and DrygerSkunks) are always herms. Drygers and BoaWolves can be all four. <br /> <br /> The basic (or Default class) adult Canmephian stands between 9&#039; and 12&#039;<br /> tall. With herms, the male genitalia is a bit more prominent due to it&#039;s<br /> anatomic arrangement -- quirk of nature. Dryger females and herms have a<br /> double set of breasts. All Canmephians have digitigrade legs, save for BoaWolves, who have a serpentine body below the hips (and therefore slither). All feet<br /> are paws, while all hands are still hands. Hands have an extra ring finger<br /> for extra grip.<br /> <br /> While most WolfSkunks do not even have an ability to stretch themselves out along<br /> their spine, Drygers have the ability to change proportional size (The<br /> Polymorph Restriction Act thankfully restricts how large one may be in<br /> public). Also, Drygers may shapechange between their dragon half and their<br /> feline half, usually emphasized in their faces.<br /> <br /> <br /> == Base (shared) Classes ==<br /> Along with the Default class, there are additional classes of Canmephians:<br /> <br /> * &#039;&#039;&#039;Taur&#039;&#039;&#039; -- WolfSkunk&#039;taurs and Dryger&#039;taurs are like centaurs of lore, but have a canine or feline lower body, respectfully. They still retain their normal height. Sometimes, a rare &#039;&#039;&#039;Hextaur&#039;&#039;&#039; is born, emphasizing the term &quot;Six Paw Drive&quot;.<br /> <br /> * &#039;&#039;&#039;Nali&#039;&#039;&#039; -- Nali Canmephians have four arms and two chests in a &#039;stacked&#039; configuration. This adds a second pair of breasts on WolfSkunks. Usually in construction -- they like to build. Nali&#039;s are between 12&#039; to 15&#039; tall.<br /> <br /> * &#039;&#039;&#039;Detective&#039;&#039;&#039; -- A very muscular class, with masculine traits. So muscular, their heads look small. A 15&#039; Detective has the same head shape as a normal 12&#039; fur. Detectives are between 12&#039; to 15&#039; tall.<br /> <br /> * &#039;&#039;&#039;Agent&#039;&#039;&#039; -- A winged Canmephian, ether with draconic or feathered wings. These, like Kitsume WolfSkunks, can take flight.<br /> <br /> * &#039;&#039;&#039;Polymorph&#039;&#039;&#039; -- A very rare class. These Canmephians are liquid shape-shifters. There are only a handful in society.<br /> <br /> == WolfSkunk Base Classes ==<br /> WolfSkunks have these additional basic classes:<br /> <br /> * &#039;&#039;&#039;Breeder&#039;&#039;&#039; -- A three-breasted Wolfskunk known to be able to give birth to eight or more cubs. Usually, one or two are born from non-Breeders.<br /> * &#039;&#039;&#039;Kitsume&#039;&#039;&#039; -- A three-tailed Wolfskunk. The tails are able to imitate helicopter wings, and sweep the air repeatedly when used to fly.<br /> * &#039;&#039;&#039;Observer&#039;&#039;&#039; -- A four-eyed WolfSkunk. This may be freaky to the unaccustomed. However, Observers are like scientists, and thus proof is necessary.<br /> * &#039;&#039;&#039;Nurse&#039;&#039;&#039; -- A six breasted WolfSkunk. Usually they serve in medical areas.<br /> <br /> == Dual-headed Canmephian classes ==<br /> In addition, there are some dual-headed Canmephians:<br /> <br /> * &#039;&#039;&#039;Historian&#039;&#039;&#039; -- A two headed, four eyes per head, three<br /> breasted WolfSkunk. The two heads are held in sync with one personality<br /> with a third brain, so their chest is slightly larger. They tend to analyze<br /> both sides of an issue, and thus are in the judicial system or are writers in<br /> the press.<br /> * &#039;&#039;&#039;Researcher&#039;&#039;&#039; -- Two headed, three breasted, three legged, two tailed WolfSkunk. They are like Historians, but they like to read and collect, and are usually found as librarians or museum curators. Similar are Dryger Researchers, who do not sport the extra leg and tail, and breasts depend on their own individual mutations.<br /> * &#039;&#039;&#039;Artisian&#039;&#039;&#039; -- Two headed, six breasted, three legged, two tailed WolfSkunk. They are very very creative (must be the Nali in them), and use the extra energy to create exquisite pieces of artwork in various styles and fashions.<br /> <br /> == Combo Classes ==<br /> Of course, these can be combined to create other classes:<br /> * &#039;&#039;&#039;Philosopher&#039;&#039;&#039; -- Nali/Observer -- Four eyed, breasted, and armed WolfSkunk. They&#039;re usually teachers and professors, as they are deep in thought (constructing knowledge).<br /> * &#039;&#039;&#039;Oracle&#039;&#039;&#039; -- Nali/Observer/Kitsume -- Like Philosophers but with three tails. They are perpetual students, wanting to know and apply all knowledge. Usually judges.<br /> * &#039;&#039;&#039;Surgeon&#039;&#039;&#039; -- Nali/Nurse -- Four armed, eight small breasts, these WolfSkunks are aces at medical surgery.<br /> * &#039;&#039;&#039;SputWolfSkunk&#039;&#039;&#039; -- Observer/Detective -- Striped Four eyes, strong WolfSkunks. Their brains are constantly active, and thus have formed a collective of sorts -- their headwear is integrated into their brain via a third lobe the are born with, and they form a wireless network. Unfortunately, this third lobe requires the headwear as it &quot;leaks&quot; wireless data and needs containment.<br /> * &#039;&#039;&#039;Bond&#039;&#039;&#039; -- Observer/Detective -- Four eyes, strong, but part displacer beast, able to use four tentacle-like pads to stick to walls and blend into the surroundings like a chimera.<br /> * &#039;&#039;&#039;Locator&#039;&#039;&#039; -- Observer/Kitsume -- Four eyed WolfSkunks. They able to find &lt;i&gt;anything&lt;/i&gt;. <br /> * &#039;&#039;&#039;Explorers&#039;&#039;&#039; -- Observer/Taur -- Four eyed WolfSkunk&#039;Taurs, with the itch to travel.<br /> <br /> In addition, many smaller &#039;mutations&#039; are quite common. Some include extra fingers, a different fur pattern, or even a dachshund of a Canmephian. Don&#039;t be surprised if something unusual catches your eye!<br /> <br /> =&#039;&#039;&#039;Telling who&#039;s who&#039;&#039;&#039;=<br /> <br /> An observant person can make out subtle differences between different<br /> Canmephians. It may be the hair, the eyes, the fur, the body shape, or the<br /> personality.<br /> <br /> =&#039;&#039;&#039;Getting arround and buying&#039;&#039;&#039;=<br /> <br /> Planetary mass transit systems, including air and train, are available at<br /> major cities. Bus and local rail service covers extensive ground too, while<br /> taxi service helps with the rest. All of these are independently owned and<br /> operated, but are extensively regulated. But that&#039;s not to say that if you<br /> can pilot a personal shuttle, you can get around.<br /> <br /> Purchasing items requires use of ether a bank account hooked on an InfoStick (an ID), or an anonymous CardCash card. As of late, the exchange rate is 1 credit for 10 cents.<br /> <br /> =&#039;&#039;&#039;A note about Sundays&#039;&#039;&#039;=<br /> <br /> Canmephian society has it&#039;s own sexual nature, and unlike some cultures who wish to hide it, a day of rest and relaxation holds a different meaning. Your objection is noted, though, should you choose to make one, and some safe zones are available during Sundays. However, should you partake in our customs, we&#039;ll be happy for your company.<br /> <br /> &lt;center&gt;&lt;font size=+2&gt;&#039;&#039;&#039;ENJOY YOUR STAY!&#039;&#039;&#039;&lt;/font&gt;&lt;/center&gt;</div> STrRedWolf http://redwolf.ws/wiki/index.php?title=Native_Canmephians&diff=389 Native Canmephians 2010-02-09T02:44:49Z <p>STrRedWolf: </p> <hr /> <div>Ah, Canmephia. Land of WolfSkunks, Drygers, and ancient [[Ferrox]] peoples.<br /> <br /> If you are unfamiliar with Canmephians, you&#039;ll want the [[Canmephian Customs|Customs]] Guide.<br /> <br /> &lt;table width=90% align=center&gt;<br /> &lt;tr valign=&quot;TOP&quot;&gt;&lt;td width=&quot;33%&quot; align=&quot;CENTER&quot;&gt;[[Canmephian Customs|Customs]]&lt;BR&gt;<br /> [[Canmephian Anatomy|Anatomy]]&lt;BR&gt;<br /> [[Canmephian Society|Society]]&lt;/td&gt;<br /> &lt;td width=&quot;33%&quot; align=&quot;CENTER&quot;&gt;[[Canmephian Religion|Religion]]&lt;BR&gt;<br /> [[Canmephian Government|Government]]&lt;BR&gt;<br /> [[Canmephian Military|Military]]&lt;/td&gt;<br /> &lt;td width=&quot;33%&quot; align=&quot;CENTER&quot;&gt;[[Canmephinan Judicial|Crime and Punishment]]&lt;BR&gt;<br /> [[Canmephian History|History]]&lt;BR&gt;<br /> [[Canmephian Magic|Magic and Alchemy]]&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;&lt;BR&gt;<br /> <br /> =Uncategorized Articles=<br /> [[Timeframe Syncing]] -- Planetary time differences.<br /> <br /> [[Category:Cultures]]</div> STrRedWolf http://redwolf.ws/wiki/index.php?title=BoaWolf&diff=386 BoaWolf 2008-04-24T01:00:11Z <p>STrRedWolf: </p> <hr /> <div>Notes for Boawolves by Aticston.<br /> <br /> 140-160ft average<br /> <br /> 20-30 tons average<br /> <br /> Scales are armored, but can float by filling their lungs with air to remain boyant. Only their young can float, adults have far too much armored scales and bones to remain afloat<br /> <br /> Aticston: They are warm blooded but have a metabolism of next to zero when adults<br /> Aticston: They have to consume ALOT when they are younger<br /> Aticston: About the equivelent of a entire cow every 3 days<br /> Aticston: And thats only when they are 70ft<br /> Aticston: They can eat plants thou if animal resources are low<br /> Aticston: They can be breastfed up untill they are about 45-50ft<br /> Aticston: They reach full size within 7 years<br /> Aticston: ?<br /> Aticston: At birth they are 20-30ft, 30ft is rare<br /> Aticston: About 1-2 tons<br /> Aticston: They have 2-4 offspring per pregnancy, thou more has been reported (As many as six)<br /> Aticston: Live births<br /> Aticston: Gestation period (From conception to birth) is 4 months average, but under starvation conditions could be as high as 2 years<br /> Aticston: 4.5 months for a healthy &#039;large&#039; clutch<br /> Aticston: Culture wise for their size they are quite timid<br /> Aticston: Docile in nature they do what the cobrawolves tell them to more out of fear then duty<br /> Aticston: Because they are so outnumbered<br /> Aticston: If cornered thou they are VERY aggressive<br /> Aticston: Cornered/trapped<br /> Aticston: Strength wise they are capable of lifting over 10tons in their arms, and can crush with up to 100 tons of force with their coils<br /> Aticston: Their scales are armored, being up to a quarter inch thick.<br /> Aticston: Underbelly scales being wider and longer, and half a inch thick and thicker<br /> Aticston: Due to the hair on their bodys the scales are shed like skin in pieces, not as entire moltings<br /> Aticston: The hair comes up thick and bushy between the scales<br /> <br /> Due to their mass and a special bio engineered density of their scales they mirror a density of that of adamantium, the scales themselves being nearly indestructible. This makes them bulletproof and near energy absorbant, thou enough plasma firepower will kill them with time (Cooks their internal organs causing death). Also this makes their scales light, so when holding their breath makes them boyant enough to cross water. Can hold their breaths for up to 2 hours underwater, thou with training can be increased to 4 hours.<br /> <br /> They have 5 finger hands, them and their arms are scaled and fur covered exactly like the rest of their body, but the scales are MUCH thinner, less then 1/8th of a inch thick, which is one of the boawolves weakpoints, as they are bulletproof but because of their smaller girth can be heated quickly. Their eyes are also vunerable, bright lights can often blind them due to their increased sensitivity due to bio-genetics, can see into the infared and (VERY SLIGHTLY) into the radioactive waves. Almost ALWAYS you will find boawolves wearing special goggles that will darken instantly to bright light (close Explosions, flashbangs etc) to prevent temporary blindness<br /> <br /> Each boawolf has 4 hearts, all pumping in unison at about 30BPM which is fast for their size, which keeps their body temperture at about 98Farenhiet (They are warm blooded), thou they CAN drop or raise their body temperture to match their enviroment as much as 20 degree&#039;s, thou the colder they get the slower they get as their body fights to maintain metabolisim if they run out of food (Another one of the boawolf flaws, they can survive in the arctic indefinitly with food, but at the cost that it takes almost half of their normal food intake more per day to heat their bodys)<br /> <br /> Boawolves eat in a snake like fashion, able to swallow a animal that is up to twice its girth. This gives the boawolves the appearence of a much thicker neck (Wider and thicker then a wolfskunks), the extra girth and skin of it being hidden behind their heads under their mane of fur for one other reason, their hood. Each boawolf with the excess skin (Like a real cobra) can spread the hood of their scales, often to arms length outstretched if they REALLY force it wide. Their 2 huge oversized fangs fold up and into the cavity of their mouths, but they can talk or eat with them folded down in the strike posistion. The venom they use is a paralizing neurotoxin, capable of shutting down the entire body in low doses, or in high doses a wolfskunk (The cobrawolves flaw in their venom against wolfskunks, not enough venom and not nearly as powerfull as their boawolf ilk). If over-injected it has the ability to shut down the victims brain, causing braindeath and killing their prey.<br /> <br /> They have no set furpattern or color, and are often associated to their placement depending on their color.<br /> <br /> Boawolves have both male and female genitalia, their female ferility cycle comes at every 45 days on average with a ferility period of 15 days total to be inseminated. The male genitalia is up front, under semi-formed &#039;hips&#039; (They have no pelvic bone), while the female genitalia is located 20ft from the end of their coils. The male genitalia is most often ALWAYS a bright scarlet pink color, and is on average 8-10ft long and half a foot wide.<br /> <br /> Boawolves are cross-fertile with wolfskunks (This was made by design, since capture and breeding with wolfskunks is a priority to increase their ranks). The lifespan of a boawolf is on average 200 years, and is not determined if they can reach older then that, as their oldest boawolf around (Aticston) is only 30 years old. Due to their almost preditory like immune system and biological upkeep in their bodies, they hardly ever can die from disease or sickness, the most common case for death in boawolves will be heart failure (Like a cobrawolf) across 2 or more hearts. Wounds on a boawolf regenerate quickly, an entire arm might take a year to regrow, an eye might take a month etc (All stuff Aticston was exsposed to for final testing). Cutting the coils in half is instantly fatal due to blood loss, and if not that loss of essential organs for life.<br /> <br /> They have a extreamly well designed water intake system, requiring little of none drinking fluids as they recieve almost all needed drinking water through their food by an advanced form of oxidative phosphorylation process.</div> STrRedWolf http://redwolf.ws/wiki/index.php?title=MediaWiki:Sitenotice&diff=383 MediaWiki:Sitenotice 2008-04-23T23:03:03Z <p>STrRedWolf: Replacing page with &#039;-&#039;</p> <hr /> <div>-</div> STrRedWolf http://redwolf.ws/wiki/index.php?title=CMPLWiki:Site_support&diff=381 CMPLWiki:Site support 2008-04-12T02:07:07Z <p>STrRedWolf: Protected &quot;CMPLWiki:Site support&quot; [edit=sysop:move=sysop]</p> <hr /> <div>If you want to support this Wiki, you can do two things:<br /> <br /> * Help maintain the site (become a user and proper editor)<br /> * Donate to [http://stalag99.net Stalag &#039;99]</div> STrRedWolf http://redwolf.ws/wiki/index.php?title=FAQ&diff=379 FAQ 2008-01-29T02:13:28Z <p>STrRedWolf: </p> <hr /> <div>=Definitions=<br /> <br /> ;MultiFurry:A furry that possesses extra limbs, fingers, heads, tails, etc... or the opposite (which is sometimes called MonoFurry).<br /> ;Nali:Four-armed, two chested. Comes from Epic Megagame&#039;s Unreal.<br /> ;Taur:As in Centaur, but when added to a species name, means a morphic top body with a non-morphic bottom body, similar in configuation to that of a centaur<br /> ;Hex&#039;taur:Like normal taurs, but with an extra bottom body where the tail should be. See Tazel Sixpaws.<br /> ;Were&#039;taur:Instead of a non-morphic bottom body, having a morphic bottom body. The top&#039;s torso is connected at the neck of the bottom body.<br /> ;furry:Unfortunately, there&#039;s not one good short answer. Instead, check out Mongoose.Net. It&#039;s a good portal for all furry. <br /> ;Subnectivity:SPUTUM&#039;s main mode of communication. In the comic strip, it refers to a private IP network all trained SputWolfSkunks (including RedWolf) have (there are a group of four Sputs who did not receive training due to their parents -- unfortunately, they are quite insane by any standard and are cared for by the Sputs).<br /> <br /> =Questions about WolfSkunks/Drygers=<br /> <br /> * &#039;&#039;&#039;Why do you keep mispelling &quot;her&quot; or &quot;she&quot;?&#039;&#039;&#039; &lt;BR&gt;<br /> WolfSkunks are true ideal hermaphrodites -- basically both male and female. &quot;Hir&quot; and &quot;shi&quot; are what I use for this third gender. Drygers have three genders (male, female, and herm) due to an even stranger anatomy different of anything humanoid or Chakat/Canmephian.&lt;BR&gt;<br /> <br /> * &#039;&#039;&#039;What&#039;s with those bust sizes? A &#039;ZZZZ&#039;? Geesh, how large is that?&#039;&#039;&#039;&lt;BR&gt;<br /> Some folks have asked &quot;How do I get those bust cup sizes correct?&quot; when I play my WolfSkunk character online. Here&#039;s the answer. It&#039;s modified from the formula S.Court(aka pixelust) uses.&lt;BR&gt;<br /> &lt;pre&gt;Lets take &quot;B&quot; to be the a standard bust measurement in inches.<br /> Lets also make &quot;C&quot; the cup size&#039;s letter designation(1=A all the way to 26=Z),<br /> while &quot;M&quot; is how many times that letter appears. <br /> <br /> If B is less than 4 inches:<br /> C is equal to B, and M equals 1 <br /> Else if B is greater than 3 but less than 50:<br /> Divide B into 2, add 2 to the result, and call that C. <br /> If B is even, M equals 1. If B is odd, M equals 2.<br /> Otherwize, B&#039;s greater than 49:<br /> Subtract 50 from B, and divide the result by 26. Do this using long<br /> division, you want two whole numbers (the whole number result and the remainder)<br /> Take the whole number result of the division, add 3, and call it M.<br /> Take the remainder, add 1, and call that C.<br /> &lt;/pre&gt;&lt;BR&gt;<br /> Thus, if your bust measurement is 80 inches (remember, you&#039;re roughly double size if you&#039;re a WolfSkunk or Dryger), you&#039;ll be a EEEE cup. I think RedWolf&#039;s an FFF most of the time.&lt;BR&gt;<br /> <br /> * &#039;&#039;&#039;What&#039;s with the extra ring finger?&#039;&#039;&#039;&lt;BR&gt;<br /> Added grip proved to be an advantage. Plus, it&#039;s kinda my trademark. :)</div> STrRedWolf http://redwolf.ws/wiki/index.php?title=Agent&diff=306 Agent 2007-11-11T19:06:00Z <p>STrRedWolf: 1 revision(s)</p> <hr /> <div>Previously called &#039;Tracker&#039; and &#039;Winged&#039;, Agents possess a pair of dragon-like wings with additional fingers on the joints (enabling them to act as a second pair of arms). Agents, like their [[Kitsume]] WolfSkunk counterparts can take flight. Agent WolfSkunks can also employ their tail as propulsion, and thus gain tremendous speeds (although noone&#039;s reached the sound barrier).</div> STrRedWolf http://redwolf.ws/wiki/index.php?title=Breeder&diff=308 Breeder 2007-11-11T19:06:00Z <p>STrRedWolf: 1 revision(s)</p> <hr /> <div>Breeders possess three breasts, all in one row, as well as two penii, and two scrotums along with what is best described to be a middle column of chest and torso muscles. These extras carries a curse of being completely uninflatable, and of being more feminine than masculine in sexual activites. Breeders have a low birth rate themselves, and do not pass on the major mutation. However, they are capable of litters totalling eight or more cubs.</div> STrRedWolf http://redwolf.ws/wiki/index.php?title=Additional_breasts&diff=311 Additional breasts 2007-11-11T19:06:00Z <p>STrRedWolf: 2 revision(s)</p> <hr /> <div>Sometimes, an extra pair of breasts under an existing pair shows. Usually<br /> they are the same size, and affect Default, [[Kitsume]], [[Taur]], and [[Observer]]<br /> class WolfSkunks. [[Nali]]s of both species have this active by default, but rarely can also generate a third pair of breasts. [[Nurse]] and [[Surgeon]] WolfSkunks also have this mutation active.<br /> <br /> Female and herm Drygers always have four breasts.<br /> <br /> Some WolfSkunks with this and ether [[Ferret]] or [[Draconic]] mutation keep a<br /> slightly stretched torso for good looks.</div> STrRedWolf http://redwolf.ws/wiki/index.php?title=Canmephian_Government&diff=298 Canmephian Government 2007-11-11T19:03:39Z <p>STrRedWolf: 3 revision(s)</p> <hr /> <div>&quot;Everything in threes, but quietly&quot; could be the best way to describe the Canmephian Government. It is very similar to the Sol 3 American democratic system, but with one main difference. Sol 3&#039;s first Chinese philosopher, Lao-Tzu, described it best in his philosophy called Wu-Wei (non-action): The best government is neither kind nor harsh, but rather barely detectable.<br /> <br /> The government is split between local, or state, and global, or federal, control geographically. This document concentrates on the federal government.<br /> <br /> =Three branches=<br /> <br /> There are three branches of the federal government:<br /> <br /> * Legistlative: Congress and it&#039;s support departments<br /> * Executive: The President, hir cabinet, the Military, et al.<br /> * Judicial: The Courts, including the Supreeme Court.<br /> <br /> In short, the Legistlative creates bills, the Executive approves into law and executes them, and the Judical weighs the law&#039;s relavance.<br /> <br /> =Congress=<br /> <br /> Congress is split into three groups, the House of Deligates, the Senate, and the House of Monitors. Bills are created in the House of Deligates or the Senate, passed by both, and then sent to the President. The House of Monitors are a &quot;backup,&quot; or on-call set of representatives, who are to only watch and not act.<br /> <br /> Each state has at least one Deligate, two Senators, and two Monitors. The House of Deligates is seated in proportion to world population statistics, while the Senate and House of Monitors have only two seats per state.<br /> <br /> Deligate are elected every two years. Senators are elected every six. Monitors are appointed by the State&#039;s government, but only have four year terms in their inital role. Should a Deligate or Senator seat empty, a Monitor from the seat&#039;s state will fill it until the Deligate/Senator term is over. Monitor seats are refilled by the State&#039;s government.<br /> <br /> A Moderator for each house is chosen to control the retoric, save for the House of Monitors, who&#039;s duties are light. By law, debates on a topic must be on that topic. Also, a majority of representatives from each state must be present to produce a quarum, or no bills can be voted on.<br /> <br /> =President&#039;s office &amp; cabinet=<br /> <br /> The President, Vice President, and Cabinet fill part of the Executive Branch. Their duties are to aprove and execute bills and run the planet. Bills can be sent back (vetoed) by the President, who is advised by the Cabinet, which represents may topics important to running the government.<br /> <br /> Currently, these are some of the departments under the President, each represented by a cabinet member:<br /> <br /> * Military (including Defence and War)<br /> * Interior (including Enviroment and Disaster Management) <br /> * Finance (but not including the Monitary Board)<br /> * Judiciary (including FBI and CIA counterparts)<br /> * Research &amp; Development (which coordinates with all of the above)<br /> <br /> The Federal Monitary Board is independent of the President, as required by law.<br /> <br /> =The Military=<br /> <br /> The Military and it&#039;s two branches, Planetary Defence and Star Command, is described in the [[Canmephian Military|Military]] document.<br /> <br /> =Judiciary Branch=<br /> <br /> The Judiciary Branch, the largest branch due to the ammount of litigaton in society, is covered in the [[Canmephian Judiciary|Crime and Punishment]] document.</div> STrRedWolf http://redwolf.ws/wiki/index.php?title=Canmephian_History&diff=300 Canmephian History 2007-11-11T19:03:39Z <p>STrRedWolf: 1 revision(s)</p> <hr /> <div>=The begining=<br /> <br /> In the begining of Canmephian history, it was dark. Completely dark. So dark, only God could sleep. And of course, Shi was asleep.<br /> <br /> Suddenly God&#039;s alarm clock goes off. God attempts to hit the snooze button, but since light hasn&#039;t been created, attempts several times. Shi finally hits a button. Unfortunately, it&#039;s the button for the detonator on a massively dense amount of mass--causing the big bang. Now enlightened, God realizes what Shi&#039;s done, swears an obsenity, disalarms the clock and goes back to bed.<br /> <br /> From there science picks up the story.<br /> <br /> Many scholars have asked many questions, with some surprizing answers:<br /> <br /> * &quot;Where did Shi get the alarm clock?&quot; Aparently it was Hir own, since any ad campain like &quot;God perfers an alarm clock from Caldor&quot; always fails, sends the person who thought about it to the hospital, and sends whoever claimed credit for the idea to &quot;reeducation&quot; (for such irresponsibility is a sin). Similar questions produced similar results.<br /> <br /> * &quot;Is Shi awake yet?&quot; Almost all &quot;Acts-of-God&quot; are explained by science, so the answer is &quot;Not yet.&quot; It&#039;s rumored Shi has a computer detecting a few conditions and producing actions like the above -- but it&#039;s all rumor, no fact or theory to explain it.<br /> <br /> =Stone Ages=<br /> <br /> Canmephian ancestors were very much like our human ancestors, eventually discovering tools, weapons, fire, rope, the art of actually standing up*, and clothing via animal skins. Within the century, camping skills were perfected.<br /> <br /> (* According to artifacts, the first conversation was &quot;Ugh ow eheh.&quot;<br /> &quot;purrumble&quot; &quot;GrrrrYIPE! Arrou? MMmm, purrumble.&quot;)<br /> <br /> At the end, one waking up WolfSkunk hunched down an looked at hirself by the stream, streching hir face, and found shi could make a full rage of sounds. Curious, shi pressed on with testing and experimentation. Within 10 years, Latin was re-invented (after WolfSkunk Latin), giving rize to the... <br /> <br /> =Silver Age=<br /> <br /> Oh Rome, Dallas and Tokyo! With language, innovation. And what do you do with a few thousand curious minds? You invent! Some memorable inventions:<br /> <br /> Names (beats &quot;HEY YOU!&quot;)<br /> temporal distinction<br /> wheel<br /> metals<br /> art<br /> chariots<br /> buildings<br /> science and philosophy<br /> Silk and more modern clothing<br /> printing press<br /> <br /> Initial religions were formed, eventually becoming what your religions are today, before the use of logic settled in.<br /> <br /> The sentient species at the time were WolfSkunks (the oldest species at this current time), Draconics, and Felids (Feline creatures).<br /> <br /> Oh yes, it was the heyday, for six centuries of medival like existance. The poplation boomed until hallusogenic plants were discovered... <br /> <br /> =Stoned Age=<br /> <br /> &quot;Man, what a bad trip...&quot; &#039;&#039;- a survivor&#039;&#039;<br /> <br /> Within 20 years, everyone was stoned. Even the clergy used it to &quot;enlighten&quot; themselves. Starvation rates skyrocketed. Only a third survived the whole ordeal.<br /> <br /> Five years later all the plants were harvested to extinction. Within the last year of that period, the mother Breeder was born. Evolution, ho! <br /> <br /> =Hangover Age=<br /> <br /> Medical science got a boost as WolfSkunks searched for ways of curing hangovers. The coffee bean was redescovered, and regulation of caffene began soon afterward.<br /> <br /> The main stream of thought in religion was born after some investigation into theological matters such as the existance of God, and their direct proof.<br /> <br /> Some modern inventions were done durring this time.<br /> <br /> English and Japaneze were re-invented, but translating was easier.<br /> <br /> Within the Stoned/Hangover period, both Draconics and Felids suffered near extinction. Several groups started to interbreed, giving rise to the Dryger species, enabling them to survive and be adaptive.<br /> <br /> After 25 years, the mother Breeder and WolfSkunk Feywolf mated. By that time Feywolf got a major patent, and retired on the royalities to raise 200 kids over hir lifespan of 300+ years(not uncommon for a WolfSkunk).<br /> <br /> These 200 sires evolved the race, giving rize to the...<br /> <br /> =Golden Age=<br /> <br /> Within a few generations, all WolfSkunks became what you see today. With that, many items were refined: airplanes, travel, communications. Spandex, latex, and synthetic fabrics made. All Drygers evolved into the wide range of species.<br /> <br /> Observers and SputWSs created computers, then networks.<br /> <br /> Hyperspace was discovered, giving rize to jump drives. Within a few years, human Earth was discovered. They received SETI transmissions, and made contact with Nasa:<br /> <br /> NASA Space Shuttle Discovery: Over Houston. Object sighted.<br /> <br /> WS SS: UFSA Laerties to NASA US Discovery, do you read? We come in peace and<br /> exploration. Over.<br /> <br /> Disc: We read you Laerties. Welcome aboard. Over.<br /> <br /> NASA: Houston to Laerties, please send technical specs on your ship. Over.<br /> <br /> Laer: Confirmed, Houston. Send over your comm protocal for digital data and<br /> we&#039;ll send over the ship and our biology. Over.<br /> <br /> NASA: Confirmed. Radio Freq? Over.<br /> <br /> Laer: Yes. And thank the SETI group. Over.<br /> <br /> <br /> =Space Age=<br /> <br /> With that, trade, migration, and more discovery made. Furry was discovered, as was inflation, the Internet, and more. Ballonieball was invented.<br /> <br /> Records were broken: WolfSkunk Longfellow(morphology), WolfSkunk Zippy(theology), and WolfSkunk Kinevil(sports) among the noted breakers.<br /> <br /> Linux and other Unix like OSes ruled on Canmephian-owned computers. Microsoft instantly fell, and judges threw out reverse class action lawsuits and laws until Sol 3&#039;s legislative bodies got a clue.<br /> <br /> =The Polymorph age.=<br /> <br /> Right now, historians are recognizing the Polymorph age -- the age the highly adaptive Polymorphs, or as some say Actor class Canmephians, that are walking the planet and the skys. This age started on RedWolf&#039;s birth.<br /> <br /> Within the time, the Drygers were released from a watchful state and introduced to the rest of the world as equals, and several other Polymorphs were discovered: Stryker, Sandra Felis, and Xilimyth.</div> STrRedWolf http://redwolf.ws/wiki/index.php?title=Canmephian_Magic&diff=302 Canmephian Magic 2007-11-11T19:03:39Z <p>STrRedWolf: 1 revision(s)</p> <hr /> <div>There is still magic in the air, but it depends on what school of alchemic thought is prescribed. Here is but a sample:<br /> <br /> * [[Stonehenge Magistry]] -- The base of almost all magic, the low level code also called MageScript.<br /> * [[TechnoMagic]] -- It&#039;s really high technology!</div> STrRedWolf http://redwolf.ws/wiki/index.php?title=Canmephian_Military&diff=304 Canmephian Military 2007-11-11T19:03:39Z <p>STrRedWolf: 1 revision(s)</p> <hr /> <div>The Canmephian Military help alleive the security paranoia that all Canmephians have grown to know over the past centuries. Formed after the Stoned age, the military brings in almost all who apply and can pass rigourous testing.<br /> <br /> Overall organization of the Military is, from the top down:<br /> <br /> * President/Commander in Cheif<br /> * Group of head kernels, the Cheifs of Staff<br /> * Seperate divisions for air, land, sea, space, and medical<br /> * Each division has a main Core of Engineers, Central Command, and individual troop deployments.<br /> <br /> At least two deploymentss of each division remain alert durring the holidays in the intrests of planetary security. This has prevented many wars from happening. To date, there has been no &quot;9/11&quot; attack, and any invasions have been repelled.<br /> <br /> =Training=<br /> <br /> Canmephians entering the military, even in the medical field, face hardships, extreeme training, and potentionally hazordous situations. There are a few requirements.<br /> <br /> Enrolees must be at least 18 years old, between 9&#039; and 15&#039; tall, around 400 pounds in weight (depending on class and stature), have a clean (legally) background and be in good health. Breasts must be deflated beforehand, but are checked for potential volume.<br /> <br /> From there, depending on each enrollee&#039;s talents, the incomming ensign are put into different training divisions -- the 21st Technical, the 18th Tatical, the 8th Air and Space, or the 27th Special Ops. Oracles, Polymorphs, and Philosophers are by law required to be put into Special Ops and be taught *everything*. Also, each incomming ensign&#039;s personality is tested, which enrolls them into one of several fraternities. A few are the<br /> Big Sisters, the Guild of Build, and Explosion Corp. <br /> <br /> Basic training includes standard strength training and markmanship, as well as survival and hand-to-hand combat. Inflation-related psychological combat is also included -- nessisary against some species. This takes up to six months to complete.<br /> <br /> Specialized training take the remaining year and six months. &quot;KnowItAll&#039;s&quot; take an extra six months.<br /> <br /> =Projectile Weapons=<br /> <br /> Proper training and two licences are required to own and use a firearm. The first licence proves you can own and use a firearm properly. The second, one per firearm, proves that it works properly and has been well maintained. All of this is taught by the military, although police departments and outsiders also provide such training.</div> STrRedWolf http://redwolf.ws/wiki/index.php?title=Canmephian_Anatomy&diff=281 Canmephian Anatomy 2007-11-11T19:03:38Z <p>STrRedWolf: 6 revision(s)</p> <hr /> <div>Most of Canmeph 2&#039;s native residents are one of two species:<br /> <br /> * WolfSkunk (Canis Mephit)<br /> * Dryger (Felis Draconic)<br /> <br /> This document covers the medical anatomy and morphology between the two species. There are a lot of similarities, and a lot of differences. We may come off as rule-based, but we&#039;re simply observing the rules.<br /> <br /> =Terminology=<br /> <br /> The use of &quot;race&quot; in terms of differentiating between groups is deprecated. The correct terms are &quot;breed&quot; and &quot;class.&quot; As the latter is more common, we will use that term. We also shorten &quot;hermaphrodite&quot; to &quot;herm,&quot; as such are very common. We use the classification of &quot;ideal hermaphrodites&quot; to represent herms.<br /> <br /> Measurements follow standard foot-inch rule for body measurements, and match those of Sol 3. If you&#039;re from there, you&#039;ll have no problems following.<br /> <br /> =Basic Anatomy: the Default class Canmephian=<br /> <br /> Commonly, a basic WolfSkunk or Dryger stands between 9&#039; to 12&#039; tall on digitigrade legs, strong enough to hold the massiveness of both species. Each hand has five fingers, including a duplicated ring finger, and a single thumb. Both also have two hearts which beat in synchronous fashion, helping blood flow.<br /> <br /> WolfSkunks themselves have only one gender, herm. This is a combination of male and female genitalia, similar to that of Chakats. However, since they are standing upright, an external scrotum is necessary. To accommodate, the male genitalia is arranged to be higher than in an ordinary (Dryger or human) male. In addition, WolfSkunks may have ether finely balanced hormones, or more likely (and lately) hormones which &quot;overlay&quot; and do not interfere with each other. WolfSkunks who fall under the latter are called Second Generation WolfSkunks. They have the interesting ability to truly &quot;send and receive,&quot; and feel it all. None the less, neither the breasts nor the penii nor the scrotum are affected.<br /> <br /> Drygers have three genders: male, female, and herm. Dryger herms differ only slightly from WolfSkunks, so we will not duplicate much of the information. Dryger males and herms however have what could be described as a &quot;tailcock&quot; or tail which ends with a completely sheathed penis. Dryger females and herms also have a dual bust -- they have two rows of breasts.<br /> <br /> A rare fourth Dryger gender and second WolfSkunk gender, a neuter, or natural eunuch, has been known to exist and sometimes is given birth at the same rate as a [[Breeder]] WolfSkunk. This gender has no external genitalia and has other hormones that regulate growth and (non)sexual nature. Eunuchs also, like male and herm Drygers, have the tailcock so elimination of liquid waste is possible. Eunuchs are shown to be very toned, and because of their sexless anatomy are able to walk nude in public w/o legal ramifications.<br /> <br /> Drygers may have more than one tail, and rarely, WolfSkunks more than three. Sometimes, for reward of an extraordinary deed, a group of priests would confer and bestow extra tails onto a Canmephian - usually given in even numbers so the fur would always have an odd number of tails. The Canmephian need not be near the priests to receive them -- in one case WolfSkunk RedWolf was on Sol 3, and has hir tailcount increased to fifteen, to hir shock and surprise.<br /> <br /> ==Inflation==<br /> <br /> Almost all WolfSkunks, and some Drygers who have gone through an enabling procedure, have the ability to inflate their breasts, penii, and scrotum. This has a subtle effect on society, which is not covered here. However, needless to say, caution is taken with inflation.<br /> <br /> Usually, air and water are used in inflation. Recently, a benign protine-based gel/foam has been introduced by WolfSkunk [[Johnson]] with WolfSkunk [[RedWolf]]&#039;s aid... and it&#039;s getting quite the attention for having the right weight-to-volume distribution. Permanent expansion can be done with ether a special protien/nutrient solution, or its gel version, introduced by WolfSkunk [[Occlan]].<br /> <br /> Breasts and testicles inflate with microscopic pockets, creating a foam-like expansion. Depending on the deflated size, drastic (and sometimes dramatic) effects can occur. The penis is double-bladdered, though, with dedicated pockets for blood and a main &quot;cavern&#039;. This cavern is criss-crossed with muscle strands for deflation, and vital areas are additionally protected. This prevents most cases of blood loss, while enforcing a &quot;length over width&quot; policy on inflation. To aid with both semen and urine ejection, the urinary canal is constructed partially like an aorta, which can contract and push. We call this the &quot;urinary pump.&quot;<br /> <br /> Permanently expanding the penis does have some conditions. At a certain point, natural erectile ability is lost, usually by the time the head of the deflated penis is hanging near the paws of a standing Canmephian. On Taurs, this restriction is around two to three times the lower body&#039;s length.<br /> <br /> To allow expansion to be easily performed, the skin of the breasts, penii, and scrotum are a &quot;bio-latex&quot;, which can stretch to accommodate the expansion. Inflation is performed by pumping air, fluid, or gel in through the inflation canals. The canal openings are the belly button for the breasts, and the vagina for both the cock and balls in a herm. Male Drygers who become inflatable pair off at the belly button.<br /> <br /> To aid with inflation, several micropumps are commonly implanted in the inflation canals. These are controlled by either the person&#039;s InfoStick or GlobalComm PDA. Both communicate with the micropumps to maintain the proper pressure for the correct size a person wants.<br /> <br /> ==Sex and Reproduction==<br /> <br /> The WolfSkunk and Dryger gestation period is between six to nine months. Early births are very rare. &quot;C-sections&quot; or surgical removal of a baby is uncommon due to the muscular holding of the pelvis. During birthing, the pelvis expands to ease birth. <br /> <br /> Baby Canmephians, called &quot;cubs&quot; or &quot;kits&quot;, are generically called &quot;fuzzballs&quot; for obvious reasons until their natural fur grows out in a few weeks. Cubs/Kits slowly grow to about 6&#039;, when they hold until their teenage years. During that time, the popular &quot;growth spurt&quot; happens, usually ending at age 17. However, some Canmephians have it delayed and shortened, such that the growth is drastically accelerated and very painful for the affected person. These furs are called &quot;late bloomers.&quot;<br /> <br /> =Breeds/Classes=<br /> <br /> &quot;It&#039;s not all cheese and wine.&quot; &#039;&#039;--WS Charles III (old Brit WS Monarch)&#039;&#039;<br /> <br /> In addition to the Default class of WolfSkunks and Drygers, there are many more. There are several base classes and many more mixed classes.<br /> <br /> NOTE ABOUT CLASSES AND JOBS: There is no law preventing any class from taking a field divergent from their usual course. This is observed behavior. Some classes are too enthusiastic that all take their field.<br /> <br /> Common to WolfSkunks and Drygers are these classes:<br /> <br /> *[[Taur]]<br /> *[[Nali]]<br /> *[[Detective]]<br /> *[[Agent]]<br /> *[[Polymorph]]<br /> *[[Conjoined]]<br /> *[[Observer]]<br /> <br /> More common to WolfSkunks (due to Cobrawolf meddling) are:<br /> <br /> *[[Breeder]]<br /> *[[Kitsume]]<br /> *[[Nurse]]<br /> <br /> =Mixed Classes=<br /> Some mutations can be mixed together, creating different classes of WolfSkunks, Drygers, or even mixed DrygerSkunks.<br /> <br /> *[[Philosopher]]<br /> *[[Oracle]]<br /> *[[Arbitor]]<br /> *[[Bond]]<br /> *[[Sput]]<br /> *[[Surgeon]]<br /> *[[Explorer]]<br /> *[[Locator]]<br /> <br /> =Two-Headed Classes=<br /> Unlike the [[Conjoined]] class, these classes follow the philosophy of &quot;one body, one mind.&quot; A central brain located in their chest controls their entire body and contains their personality, while supplemental brains in each head provide additional processing power. However, there are cases of schizophrenia which split the personality. Mild schizophrenia is controllable and treatable, but extreme schizophrenia can only be dealt with by reclassifying the affected fur as a [[Conjoined]] class Canmephian.<br /> <br /> *[[Historian]]<br /> *[[Researcher]] -- Two headed Drygers used to be call Dual Drygers.<br /> *[[Artistan]]<br /> <br /> =Common Differences=<br /> <br /> &#039;&#039;&#039;Tail length&#039;&#039;&#039;<br /> Tail length is constant once the Canmephian reaches puberty. For Drygers, it is more than their leg length, but only slightly. For WolfSkunks, it is between two-thirds to twice their entire body length.<br /> <br /> &#039;&#039;&#039;Striping Variations&#039;&#039;&#039;<br /> WolfSkunks may have a lack of stripes or even tiger striping. Dryger fur variations run the gammut of feline fur patterns.<br /> <br /> =Minor Mutations (Modifiers to the Class)=<br /> Some slight modifications do occur, and most accommodations are made. Some are a hindrance, while other helpful.<br /> <br /> Common mutations are:<br /> *[[Extra Fingers]]<br /> *[[Headtail]]<br /> *[[Ferret]]/[[Draconic]]<br /> *[[Leg Length]]<br /> *[[Polyorchid]]<br /> *[[Prehensile Penis]]<br /> *[[Hentai]]<br /> *[[Naga]]/[[Serpentine]]<br /> *[[Thype]]<br /> *[[Reticence]]<br /> *[[TPK Active]]<br /> <br /> WolfSkunk only mutations are:<br /> *[[Inflation defect]]<br /> *[[Additional breasts]]<br /> *[[Overactive Ureathal Pump]]<br /> <br /> Dryger only mutations are:<br /> *[[Triplet]]<br /> <br /> Rare (sometimes deadly) mutations are:<br /> *[[Hormornal Overendowment]]<br /> *[[Winger]]<br /> *[[Nipplecock]]</div> STrRedWolf http://redwolf.ws/wiki/index.php?title=Category:Cultures&diff=268 Category:Cultures 2007-11-11T18:55:35Z <p>STrRedWolf: 29 revision(s)</p> <hr /> <div>There are many Canmephian cultures. They are classifed as Canmephian by one technical reason: having the same or compatible genetics. Some exceptions are here though, most notably the [[Cobrawolves]].<br /> <br /> [[Category:Categories]]</div> STrRedWolf http://redwolf.ws/wiki/index.php?title=Main_Page&diff=238 Main Page 2007-11-11T18:52:48Z <p>STrRedWolf: </p> <hr /> <div>&lt;div style=&quot;text-align:center;&quot;&gt;&lt;span style=&quot;font-size:150%;&quot;&gt;&#039;&#039;&#039;Welcome to the Canmephian Public Library&#039;&#039;&#039;&amp;nbsp;&lt;/span&gt;&lt;br /&gt;<br /> Limited access granted to: IP4 connection through Sol 3 gateway @ Sol 3 Embassy<br /> &lt;/div&gt;&lt;br /&gt;<br /> <br /> Hello from Canmeph 2! Welcome welcome! We hope you enjoy your stay among the stacks here at the Canmephian Public Library (CMPL). We are a 100% digital library with paper backups and a tie-in with the local bookstores. If you find yourself wanting to buy the book in digital form, let us know -- we&#039;ll apply your late fees to your purchase.<br /> <br /> We&#039;re a bit buzy since changing from Anything to Wikipedia format, but we belive the change is good, especially for those who are documenting our [[:Category:Cultures|various cultures]]. Of course, you may just be intrested in your favorite [[:Category:Notable Furs|celeberty fur]]. We document them here too, although it&#039;s public information.<br /> <br /> Just want to browse the stacks? [[:Category:Categories|Start here]]. Need a FAQ? [[FAQ|We have one here]] with definitions to some terms.<br /> <br /> <br /> <br /> &lt;font size=&quot;+2&quot;&gt;&lt;B&gt;[[SECOND LIFE LINUX FAQ]]&lt;/b&gt;&lt;/font&gt;<br /> <br /> == Updates ==<br /> * Spammers! Maryland law is still in effect. Here&#039;s how to [[Filter Addresses]] with domains that belong to Maryland consumers.<br /> <br /> == A Note to CanmephWiki Writers and Editors ==<br /> <br /> The CanmephWiki concentrates around the Canmephian universe present in [http://www.stalag99.net Stalag &#039;99]. While the wiki is publically modifiable (w/account), please restrict yourself to the Canmephian universe.</div> STrRedWolf http://redwolf.ws/wiki/index.php?title=Thype&diff=235 Thype 2007-11-11T18:47:46Z <p>STrRedWolf: 1 revision(s)</p> <hr /> <div>Canmephians affected by the Thype mutation (named after a sci-fi author&#039;s species) have their lower arms and legs split into two at the elbows and knees, giving them four hands and four paws.</div> STrRedWolf http://redwolf.ws/wiki/index.php?title=Triplet&diff=237 Triplet 2007-11-11T18:47:46Z <p>STrRedWolf: 1 revision(s)</p> <hr /> <div>Some Drygers have this mutation, causing the chest and torso to be sectioned in thirds instead of the usual halves. In effect, the chest and torso reflect that of a [[Breeder]] WolfSkunk. This affects all genders of Drygers. Male and Herm Dryger genitalia are not affected -- they only have one penis unless affected by the [[Hentai]] mutation.</div> STrRedWolf http://redwolf.ws/wiki/index.php?title=Nurse&diff=190 Nurse 2007-11-11T18:47:45Z <p>STrRedWolf: 1 revision(s)</p> <hr /> <div>Nurses are in line with the &quot;Wet Nurse&quot; of Sol 3 lore, possessing six breasts in a two-per-row, three row fashion. Only the breasts are inflatable, because they are inflated with milk. This effect starts after puberty, and can sometimes impeed movement -- thus a Nurse is frequently &quot;milked&quot; on the order of every few months. A Nurse&#039;s male genitalia is naturally large. Nurses frequently take on medical fields.<br /> <br /> A [[Nurse&#039;Taur]] has some caveats to the taur morph.</div> STrRedWolf http://redwolf.ws/wiki/index.php?title=Nurse%27Taur&diff=193 Nurse'Taur 2007-11-11T18:47:45Z <p>STrRedWolf: 2 revision(s)</p> <hr /> <div>Rare is the Nurse&#039;Taur, which has the milk-filled breasts on the upper torso and lower torso(s), impeeding movement. A true wetnurse. All torsos (even those with the M3 mutation) contain milk-filled breasts.</div> STrRedWolf http://redwolf.ws/wiki/index.php?title=Oracle&diff=195 Oracle 2007-11-11T18:47:45Z <p>STrRedWolf: 1 revision(s)</p> <hr /> <div>Oracles are perpetural students, wanting to (and usually) know more. Oracles are Philosophers with the Kitsume&#039;s three tails, with the side effect of whiting out their eyes when under extreeme emotion or intent. All questions are answered, but usually they will point to where you can answer the question yourself. They usually go into law.</div> STrRedWolf http://redwolf.ws/wiki/index.php?title=Overactive_Ureathal_Pump&diff=197 Overactive Ureathal Pump 2007-11-11T18:47:45Z <p>STrRedWolf: 1 revision(s)</p> <hr /> <div>The effect of this mutation is the ability to dump ones bladder in under one<br /> minute. This is also called the &quot;Shotgun Mutation,&quot; due to the first one that it was discovered: WolfSkunk Shotgun</div> STrRedWolf http://redwolf.ws/wiki/index.php?title=Polymorph&diff=205 Polymorph 2007-11-11T18:47:45Z <p>STrRedWolf: 7 revision(s)</p> <hr /> <div>A very rare class, indeed. Polymorphs are fully liquid Canmephians, able to take any shape and color. For Drygers, this is above and beyond the origional ability to change between draconic and feline forms.<br /> <br /> = Internal Anatomy (Nodes and density) =<br /> <br /> A polymorph&#039;s internal structure comprizes of multi-purpose cells organized into groups called &quot;nodes&quot;. Each node, while physically small, is self contained and can serve numerous functions. It also serves as a small computer server, thus making a polymorph a rather massive organic Beowulf cluster.<br /> <br /> Nodes may crowd tightly among each other, forming various needed &quot;psudo-organs&quot; such as digestion or fluid transmission. Nodes may be very tight, forming dense bone-like structures, or very loose, forming various tissues like muscle.<br /> <br /> Nodes can recognize each other, so if a polymorph is physically seperated the two peices can recombine easily.<br /> <br /> Nodes can grow hair/fur.<br /> <br /> Every cell has a genetic default form programmed in it&#039;s DNA, which allows nodes to form a full body with very little effort/energy needed to maintain the form.<br /> <br /> Every node is seemingly programmed with one of two &quot;operating systems&quot; which is above the native DNA programming: Linux or FreeBSD. All nodes must have the same operating system or the polymorph will split along OS lines.<br /> <br /> = Limitations =<br /> <br /> Polymorphs cannot spontaneously add mass they do not have, nor can they subtract mass they may have into nothingness. The use of a pocket-dimentional &quot;black hole&quot; is nessisary. The current limitation of such items are 64 tons of mass under Sol 3/Canmeph 2 gravity.<br /> <br /> A polymorph will eat a rather large meal, three times a day, to sustain itself under it&#039;s genetic default morph. Depending on the morph, this can change dramatically.<br /> <br /> A polymorph with a mass reserve can pull energy from said reserves, but it is highly unrecommended. The side effect of having a mass reserve is that the polymorph will never feel hungry, but also will never feel full. The mass reserve, unfortunately, will burn itself off over time, requiring the polymorph to occassonally refill it.<br /> <br /> Polymorphs will burn energy to maintain their morph. The further they deviate from their genetic default, the more energy they burn.</div> STrRedWolf http://redwolf.ws/wiki/index.php?title=Polyorchid&diff=209 Polyorchid 2007-11-11T18:47:45Z <p>STrRedWolf: 3 revision(s)</p> <hr /> <div>A Canmephian born with more than two testicles per scrotum, in even numbers,<br /> are considered to be polyorchid. Care and training allows an affected fur<br /> to lead a good life.<br /> <br /> However, no cure has been found for affected Breeders, who redefine the<br /> term &quot;extreme sex maniac&quot;. They are called [[Fiend]] class WolfSkunks.</div> STrRedWolf http://redwolf.ws/wiki/index.php?title=Python&diff=211 Python 2007-11-11T18:47:45Z <p>STrRedWolf: 1 revision(s)</p> <hr /> <div>#REDIRECT [[Prehensile Penis]]</div> STrRedWolf http://redwolf.ws/wiki/index.php?title=UFO_Phenomena_-_Gods._DiezelSun._Aliens_Gods,_Aliens_Angels...&diff=213 UFO Phenomena - Gods. DiezelSun. Aliens Gods, Aliens Angels... 2007-11-11T18:47:45Z <p>STrRedWolf: 1 revision(s)</p> <hr /> <div>WolfSkunk Researchers are similar to Historians, sporting the extra head, but instead of being part Observer, they also have an extra leg -- a true middle leg with a middle paw. The spine of a Researcher is also similar to a Historian, but splits a bit near the waist to form fused dual hips, and the middle leg. <br /> <br /> Dryger Researchers are very similar to Historians, sporting a normal extra head. However, most do not possess the three breasts -- their below-neck anatomy is normal (the [[Triplet]] minor mutation must be active in Drygers to create the three breasts). Beware of the seductive sterio purr.<br /> <br /> Researchers almost always land jobs as librarians, and like to keep collections.<br /> <br /> WolfSkunk Researcher&#039;taurs are always hextaurs, but their taur bodies are wider by half.</div> STrRedWolf http://redwolf.ws/wiki/index.php?title=SECOND_LIFE_LINUX_FAQ&diff=215 SECOND LIFE LINUX FAQ 2007-11-11T18:47:45Z <p>STrRedWolf: 1 revision(s)</p> <hr /> <div>#REDIRECT [[Second Life Linux FAQ]]</div> STrRedWolf http://redwolf.ws/wiki/index.php?title=Serpentine&diff=224 Serpentine 2007-11-11T18:47:45Z <p>STrRedWolf: 1 revision(s)</p> <hr /> <div>The Naga mutation replaces the lower torso, below the hips, with a boa constrictor body. This gives them [[BoaWolf]] like capabilities, with the weight disadvangate, as well as the extra hearts nessisary for sustaining their life.<br /> <br /> If a fur has both Naga and [[Draconic]] mutations, the combonation results in a lengthy, [[Taur]] like arrangement called Serpentine. The lower body looks like a very long Asian dragon.</div> STrRedWolf http://redwolf.ws/wiki/index.php?title=Sput&diff=226 Sput 2007-11-11T18:47:45Z <p>STrRedWolf: 1 revision(s)</p> <hr /> <div>Sputs are also Bonds, but have a peramently striped fur, and lack of<br /> tenticles. Instead, their brains have a third lobe which, interfaced with<br /> specialized hardware, can communicate natively with local networks, weither<br /> wired or wireless. This allows them to form a group mind. To organize, concentrate, and stablize, they follow a faith of Subgenii, worship Bob and look for slack. Their services are<br /> very useful throughout all levels of government.</div> STrRedWolf http://redwolf.ws/wiki/index.php?title=Surgeon&diff=228 Surgeon 2007-11-11T18:47:45Z <p>STrRedWolf: 1 revision(s)</p> <hr /> <div>Nurse-Nali mixed classed WolfSkunks are nick-named Surgeons. Their regular<br /> inflation capability is resumed, but the eight breasts are always rendered small. They almost always go into surgical medicine.</div> STrRedWolf http://redwolf.ws/wiki/index.php?title=Terraken&diff=233 Terraken 2007-11-11T18:47:45Z <p>STrRedWolf: 1 revision(s)</p> <hr /> <div>From a conversation on FurryMuck:<br /> <br /> MiaFillene pages, &quot;The TurtleChick evolved to survive crossing the road. :)&quot; to you.<br /> <br /> You page, &quot;They&#039;re named &quot;Terraken&quot; and are bred in a controlled enviroment -- toll roads in select cities.&quot; to MiaFillene.<br /> <br /> You page, &quot;Normal cars are impervious to them, thus requiring a specially mounted scoop.&quot; to MiaFillene.<br /> <br /> You page, &quot;Because of this, Terraken meat is rather tender no matter how you cook it, but the less-hit specimens are worth more because it takes less effort to crack the shell.&quot; to MiaFillene.<br /> <br /> You page, &quot;Mexico is the prime exporter of Terraken meat, after it&#039;s discovery plus the complete lock-down of the US/Mexico border. Immigrants discovered the hybrid bird/terp while crossing the other way and avoiding traffic.&quot; to MiaFillene.<br /> <br /> MiaFillene pages: In a page-pose to you, MiaFillene snerkles. Of course, many immigrants died harvesting these initial TerraKen, due to constant poaching of the highways. ;)<br /> <br /> You page, &quot;Half the toll on those Mexican roads go towards identification and burial of those immigrants who unsuccessfuly switched to Terraken farming.&quot; to MiaFillene.<br /> <br /> You page, &quot;A quarter goes to the government and the rest is used to buy feed and pay workers.&quot; to MiaFillene.<br /> <br /> You page, &quot;Unfortunately, profits are small due to the repeated need to give workers Hazard pay.&quot; to MiaFillene.<br /> <br /> You page, &quot;Thankfully, Terraken has taken it&#039;s own place among Earth&#039;s duck and phesant for rarer meats, reserving the Texas Chook, aka the MacroChicken, as the everyday fur&#039;s meat.&quot; to MiaFillene.</div> STrRedWolf http://redwolf.ws/wiki/index.php?title=Locator&diff=164 Locator 2007-11-11T18:47:44Z <p>STrRedWolf: 1 revision(s)</p> <hr /> <div>Locators retain the four eyes of an Observer with the three tails of a<br /> Kitsume. They concentrate on full observation, having an uncanny ability to<br /> find lost items, such as treasures, bounties, and even socks. Often they<br /> become archelogists or private investigators.</div> STrRedWolf
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